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DARKWARE
These games weren’t built on big budgets — they were built on passion. What you’ll see in the demo reel represents years of handcrafted development, fueled by artistic vision and resourcefulness. This isn’t a concept — it’s a working pipeline with real demos, a published game, and everything in place. All we need now is the final push.
Plan
InDev
Other
Our team has already released commercially published titles, demonstrating both our capability and commitment. These projects showcase our ability to take games from concept to market using limited resources and tight pipelines. They form the foundation of our current strategy, giving us code, systems, and experience we’re now leveraging to build and pitch higher-tier titles like Obu.
Links
The following appendix contains links to our released games and playable demos and documentation.
Contact
Get in Touch
Interested in learning more or setting up a meeting? Reach out anytime — I’m happy to provide additional materials, answer questions, or discuss partnership opportunities.
Name: Samuel Lopez
Email: samsbrush@proton.me
Phone: 1-704-860-3073
LinkedIn: https://www.linkedin.com/in/samuel-r-l-172791105/
Website: https://www.darkware.us
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