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Design a Simple Universal Menu in Gamemaker 2
Menu code can be simple or they can be complicated, they can be effective or they can be confusing.

Sam RL
Jul 25, 20204 min read
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Cult of the Technomancer | Publication & Launch Announcement
This is the beginning of something wholly and incredibly new. More than just a game, Cult of the Technomancer extends beyond the digital...

Sam RL
Sep 121 min read
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Managing Objects in Large Rooms : Easy Performance Optimization
In large GameMaker rooms with high-resolution assets, too many active objects (like trees, walls, or buildings) can slow down your game....

Sam RL
Mar 131 min read
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Star Spell is Here!
Darkware Games is thrilled to announce that Star Spell is now available on both the Google Play Store and Itch.io ! Experience the magic...

Sam RL
Sep 30, 20241 min read
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Veteran-Developed Game "GunGuru" Launches
A Unique Blend of Military Experience and Mystical Exploration Today marks the official release of "GunGuru," a groundbreaking video game...

Sam RL
Apr 10, 20242 min read
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From the Battlefield to the Gaming Realm: Announcing the Launch of GunGuru
Greetings, fellow gaming enthusiasts! Today marks a monumental chapter in my journey from a U.S. Military veteran to a passionate game...

Sam RL
Sep 13, 20232 min read
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